

And that texture was added to a sprite atlas. When on the import settings of a texture, crunch compression was enabled.

I was able to narrow the issue down to my sprite atlases. However, after upgrading the same project from 2021.2.2f1 to 2021.3.4f1 LTS everything still worked as expected. See the attached image for the error messages. Just recently I encountered a problem after upgrading a 2D URP project to Unity 2022.1.3f1, from Unity 2021.2.2f1. I understand that they have to move foward and to open alpha/beta stage but i'm really thinking that they need one or two time per year to focus on fixing the version used by most of people and to stop releasing patch with a list of "known issue" long like my arms. Trust me that if apple had worked like that on their iphone, you will never had the perfect phone that you have in your pocket now. Right now, 2 months since the report + (if they solve it today which i doubt) 2 months again for the land = 4 months (but it will be more as usual).Īny new users that download the "recommended release" of unity and build a webgl player do not have the 3d sound working.ĭo you think that it's normal to have to wait minimum 6 months to have a regression fixed? Reported 2 month ago + big regression for the both that affect the player build. Click to expand.I do not doubt that you try to help as much as you can and i really appreciate that.īut come on.
